Create a realistic looking human face material for realtime engine (unity) for physically based shading
€250-750 EUR
Imekamilika
Imechapishwa almost 9 years ago
€250-750 EUR
Kulipwa wakati wa kufikishwa
I have a high-poly model of a human head. It will be the "heart" of my unity driven teaching application (face reading). It will be represented in a HDR / IBL environment.
I need help in generating all needed maps that will define the material: diffuse, specular, normal (and occlusion). Foto based maps will not work!
The human is a "in-between" male and female of a non specific age, thus. For the most realistic look i need very detailed normal texture(s), showing the main 5 different types of pores in the parts: chin, cheekbones, forehead, nose and temple. Wrinkles need to be realized in a second normal map, especially around the eyes and lips. The diffuse map needs to show some specles and irregularities.
All maps in 4K PNG and also as unmerged PS files (e.g. the specles as one layer). The model must not be modified.
Here is breakup of work:
Uv unwrap
Pores sculpting in zbrush
Normal baking
after that texture start....................................................................................................................
€300 EUR ndani ya siku 8
4.8 (11 hakiki)
5.1
5.1
8 wafanyakazi huru wana zabuni kwa wastani €367 EUR kwa kazi hii
Hello Sir, i have 10 year experience. i can do any kind of 3d graphics works. i have attached some of my best works in my profile kindly check it .if my work satisfy your needs then pay me and i am sure it will you can check my ratings, that will be a great if you give me a chance to provide you the best work in Freelance at affordable price.....Thanks
Hi , i have experience doing what you need, i can make the 4K maps with all the maps you might need (curvature , occlusion, height, etc) even procedural material so you can make older skin for example in realtime in Unity3D.
Hi,
Please give me opportunity to work for you in 3D and 2D.I have well experience in this field of 7+ years.
I have expertise in in 3D and 2D. There will be no delay in my work
I have read your project description, I can do work in 3D and 2D for you as per your requirement,
I will give you high quality and fast work.I will work to your satisfaction.
I am Deeply interested in your project and also I am ready to start immediately.
Hoping for your soon Reply.
Thanks and Regards
Shweta
I can have this project completed in one week using industry standard Substance PBR textures. I also can export textures by texture channel as well. Thank you for your consideration
hi,
I am very interested in your project
feel free to review my profile page, I experienced into 3d(modeling & animation) and illustrator
expert in 3dmax, photoshop, adobe illustrator, affter effect
let me know if you're interested to working with me
Thanks,