Unity 3D is a powerful tool used by developers to create complex 3D experiences, visuals and games. Unity 3D Experts use their knowledge of this gaming engine to develop a variety of solutions and experiences for clients, such as games or applications. They are able to design characters, environments and other elements that can produce a life-like atmosphere. Furthermore, they are able to customize settings and coding that can give clients the ultimate experience with their project. With their expertise in scripting, coding and plugins development there is no limit to what the Unity 3D Experts can deliver.

Here’s some projects our expert Unity 3D Experts made real:

  • Creating unique spritesheets for games
  • Modifying algorithms for repositories
  • Setting up scenes in accordance with references
  • Developing interactive vehicle simulations
  • Validating repositories by sharing screens
  • Updating assets for versions of the game
  • Adding map scrollers and levels of difficulty
  • Training applications using augmented reality
  • Integrating UI solutions within a game experience

With these examples of success in Unity 3D Expertise, there is an array of possibilities when it comes to developing projects with this engine’s capabilities. Therefore, if you have an idea on how you want your project delivered and want an expert opinion on what could be done with your implementation, it might be time to post your own project on Freelancer.com and hire a Unity 3D Expert to make your dream a reality.

Kutoka kwa kaguzi 72,388 , wateja wanakadiria yetu Unity 3D Experts 4.9 kati ya nyota 5.
Ajiri Unity 3D Experts

Unity 3D is a powerful tool used by developers to create complex 3D experiences, visuals and games. Unity 3D Experts use their knowledge of this gaming engine to develop a variety of solutions and experiences for clients, such as games or applications. They are able to design characters, environments and other elements that can produce a life-like atmosphere. Furthermore, they are able to customize settings and coding that can give clients the ultimate experience with their project. With their expertise in scripting, coding and plugins development there is no limit to what the Unity 3D Experts can deliver.

Here’s some projects our expert Unity 3D Experts made real:

  • Creating unique spritesheets for games
  • Modifying algorithms for repositories
  • Setting up scenes in accordance with references
  • Developing interactive vehicle simulations
  • Validating repositories by sharing screens
  • Updating assets for versions of the game
  • Adding map scrollers and levels of difficulty
  • Training applications using augmented reality
  • Integrating UI solutions within a game experience

With these examples of success in Unity 3D Expertise, there is an array of possibilities when it comes to developing projects with this engine’s capabilities. Therefore, if you have an idea on how you want your project delivered and want an expert opinion on what could be done with your implementation, it might be time to post your own project on Freelancer.com and hire a Unity 3D Expert to make your dream a reality.

Kutoka kwa kaguzi 72,388 , wateja wanakadiria yetu Unity 3D Experts 4.9 kati ya nyota 5.
Ajiri Unity 3D Experts

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    Jimbo la Kazi
    35 kazi zimepatikana

    I am looking for an experienced Unity developer to create a separate, full-fledged chapter of a horror game in the style of Poppy Playtime, but with a Slenderman theme. The entire chapter should take approximately 3 hours to 5 hours of gameplay to be intense and tense from start to finish. The player will find themselves in a dark, dense forest full of tall trees, fog, rain and an old abandoned castle in the distance. The main goal is to find 32 scattered pages that are hidden in various places - in caves, under bridges, on top of towers, in ruined houses or in deep pits. Of course, there will be more puzzles in the game, about 12-15 important puzzles. The chaser is a tall, pale, faceless figure in a black suit with extremely long arms that extend and teleport. As it approaches, the scr...

    $41598 Average bid
    $41598 Wastani wa Zabuni
    31 zabuni

    I have a slate of family-friendly PC titles sketched out—everything from an educational adventure to a cozy RPG with light, Goosebumps-style horror. My design docs are already organised (with a little help from ChatGPT), but I now need a game-engine specialist who can turn these scripts and flowcharts into fully-playable experiences. Engine flexibility I’m completely open to Unity, Unreal, Godot or any other engine that suits a PC-first release, so feel free to recommend the tech stack you work fastest in. Key gameplay pillars • Educational elements • Adventure gameplay • Horror-themed activities • RPG mechanics in select titles What I’m looking for – Someone comfortable collaborating with a non-coder designer. – Zero AI-...

    $55 Average bid
    $55 Wastani wa Zabuni
    11 zabuni

    We’re looking for a developer or studio to build a Vampire Survivors–style roguelike survival game in top-down 2D pixel art. This is a single-map survival experience centered around auto-attacks, escalating enemy waves, upgrade selections, and a 10-minute run that culminates in a boss fight. The game will include progression systems, optional endless mode, and account-based leaderboard tracking. *We are looking for this to be developed in Unity WebGL* HIGH-LEVEL SCOPE Single-map survival experience ~10 minute standard run ending in a boss encounter Level-up upgrade selections during gameplay Optional endless mode after boss defeat Account system with weekly leaderboard tracking GAMEPLAY STRUCTURE Player controls one character on a compact park/city-themed map Character att...

    $10 - $100 / hr
    Imefichwa Makubaliano ya Kutotoa Taarifa
    $10 - $100 / hr
    26 zabuni

    I’m spearheading a premium role-playing game designed from the ground up in Unreal Engine 5 and targeting both PC and current-generation consoles. The vision is a true AAA experience centred on seamless, open-world exploration where every vista invites discovery and every decision feels meaningful. You’ll be free to leverage UE5 features—Nanite, Lumen, World Partition, Chaos physics—to push visual fidelity and performance, but the priority is rock-solid gameplay that rewards curiosity. Your background should include shipping or prototyping large-scale UE projects, ideally RPGs, where you handled or oversaw systems such as traversal, dynamic world streaming, AI-driven encounters, and player progression. Comfort collaborating with artists and narrative designers is e...

    $249 Average bid
    $249 Wastani wa Zabuni
    4 zabuni

    I need a small-scale adventure game that runs smoothly on PC. The heart of the project is an engaging, story-driven experience: short narrative arcs, simple yet satisfying mechanics, and a clean UI that invites players in without overwhelming them. Unity is my preferred engine, though I’m open to comparable tools if they let us iterate quickly and keep performance solid. Scope • Core loop: movement, interaction, and light puzzle elements that advance the story. • Visuals & UI: lightweight 2D or low-poly 3D assets, intuitive menus, and dialogue boxes that fit the narrative tone. • Optimization: quick load times, stable frame rate on mid-range hardware. • Build & hand-off: a playable PC executable, organized source project, and brief setup notes so ...

    $263 Average bid
    $263 Wastani wa Zabuni
    12 zabuni

    I need a short 360-degree VR video that drops the viewer right into an abandon-ship drill. The piece will be used strictly for training and academic research at maritime school, so authenticity and clarity of procedures are essential. Scope • Duration: 1–3 minutes of continuous 360° footage. • Interactivity: basic clickable hotspots that identify equipment, highlight muster points, or display pop-up checklists as the scene unfolds. • Tone: realistic but not sensational—think “bridge to liferaft” with clear verbal and visual cues that match SOLAS best practice. You may film onboard a vessel you already have access to or build the scene in a real-time engine such as Unity or Unreal; whichever route you choose, the final file must play smooth...

    $120 Average bid
    $120 Wastani wa Zabuni
    23 zabuni

    I’m building an immersive rehabilitation platform that challenges patients cognitively while simultaneously guiding targeted motor exercises. The goal is to keep therapy engaging, data-driven, and clinically meaningful inside a standalone VR headset (ideally Quest 2/3, though I’m open to PC-tethered solutions if you can justify the trade-offs). Cognitive focus • Memory • Attention • Problem-solving • Executive functions Motor focus • Fine motor control • Gross motor movements • Hand–eye coordination • Gait and balance training Here’s what I need from you: an end-to-end Unity or Unreal project with therapy “mini-game” scenes that adapt difficulty in real time, record kinematic data, and export...

    $124 Average bid
    $124 Wastani wa Zabuni
    7 zabuni

    I have a Unity-based Android game that is almost ready for launch; what’s missing is solid monetisation and a clean hand-off to Google Play. The task is straightforward: plug the TradPlus SDK into the existing project, activate rewarded video and interstitial placements with the Ad Unit IDs I will provide, verify everything with test mode first, then produce a release build (AAB) and publish it through my Google Play Console. We need to integrate Topon Sdk or Tradplus Sdk in our Unity build games with some Famous DSPs Note: I will provide bulk games to work on and I will pay 25$/game These platforms work like Google Tag Manager, it is a integrated platform for all other DSP, you only need to integrate sdk in my unity games then we can enable all other DSP in it. This is the list of...

    $29 Average bid
    $29 Wastani wa Zabuni
    9 zabuni

    I’m ready to turn a real-world space into a fully interactive virtual tour and need a VR-savvy team that can own the entire build. The end product must feel natural inside a headset (Meta Quest, HTC Vive) yet remain just as smooth through WebXR in a standard browser. I will supply floor plans, 360° photos or reference imagery plus all copy; you take it from there—3-D modelling, scene assembly, interaction coding, light-baking, performance optimisation and final export. Unity, Unreal, Blender, RealityCapture or similar pipelines are all fine as long as the tour is stable, lightweight and easy for me to update later. Smooth navigation, subtle ambient audio, clickable info hotspots and a simple jump-to-scene menu are non-negotiable. Deliverables • Prototype build ...

    $4100 Average bid
    $4100 Wastani wa Zabuni
    30 zabuni

    I'm looking for a talented game developer to create a cartoonish-style battle royale game for PC. Essential Requirements: - Develop a unique and engaging battle royale gameplay experience. - Create vibrant, cartoonish graphics and animations. - Design intuitive controls and a user-friendly interface. - Implement matchmaking, lobbies, and other multiplayer functionalities. - Ensure game stability and optimize performance. Ideal Skills: - Experience in game development, especially in the battle royale genre. - Strong skills in 3D modeling, animation, and graphic design. - Proficiency in game engines like Unity or Unreal Engine. - Knowledge of multiplayer network integration. - Ability to conduct thorough testing and debugging. Looking for a developer who can bring creativity and tec...

    $727 Average bid
    $727 Wastani wa Zabuni
    20 zabuni

    I’m building a fast-paced racing title for PC and need a developer who can take the project from a playable prototype to a polished, shipping-ready experience. Multiplayer is the heart of this game, so solid netcode, authoritative server logic, matchmaking, and in-race synchronization have to feel seamless for every player. Here’s what you’ll be jumping into: • Gameplay & Systems – Expand and refine the core racing loop, vehicle physics, lap tracking, power-ups, and progression. • Multiplayer – Design and implement the full online stack: lobby, matchmaking, host migration, latency compensation, and anti-cheat measures. • Asset Integration – Drop-in 2D/3D art supplied by our artists, set up materials, LODs, and animation hooks so ...

    $716 Average bid
    $716 Wastani wa Zabuni
    9 zabuni

    Project Description: We are looking for an experienced Unity Developer (Unity 6) with proven expertise in Arabic localization (RTL support) to adapt our existing mobile app from standard English (LTR) to Arabic (RTL) for publishing in markets such as the UAE and Saudi Arabia. The primary scope involves converting all in-app text and UI elements from Left-to-Right (LTR) to Right-to-Left (RTL) format in a meaningful and culturally appropriate manner. This includes proper alignment, layout adjustments, font handling, and ensuring overall UI/UX consistency in Arabic. Key Responsibilities: Implement full Arabic language localization within Unity. Convert UI layouts from LTR to RTL properly (including buttons, menus, navigation flows, and text alignment). Ensure correct Arabic text rendering ...

    $135 Average bid
    $135 Wastani wa Zabuni
    11 zabuni

    I’m launching a location-based augmented-reality game and need a developer who can deliver functional builds for both iOS and Android within the next month. Players will move through the real world to discover digital items and challenges, so precise geolocation and smooth AR rendering are critical. My ideal workflow is Unity (or another cross-platform engine you’re comfortable with) paired with ARKit, ARCore, and a mapping solution such as Mapbox or Google Maps SDK. I’ll supply the game concept, core mechanics, and all 3D assets; you handle coding, integrating the location services, and packaging the apps for TestFlight and Google Play internal testing. Deliverables • Full Unity (or equivalent) project with clean, well-documented code • Compiled beta builds...

    $346 Average bid
    $346 Wastani wa Zabuni
    16 zabuni

    I need a fully explorable 3-dimensional map of Hyderabad’s Hitech City, covering roughly a 5 km stretch of its main streets and recognisable landmarks. The style must stay true to life—textures, lighting, and building proportions should feel as if the player has been dropped right onto the actual road. A single protagonist will spawn on the map in third-person view. Movement and camera control have to run through virtual, on-screen touch controls, much like the layout you find in PUBG Mobile: a left-side joystick for motion, right-side swipe for camera, plus basic run and jump buttons. Smooth 60 fps performance on mid-range Android devices is important. Deliverables • Optimised 3D environment of Hitech City (5 km) with collision, LODs, and baked lighting. • Rigged a...

    $284 Average bid
    $284 Wastani wa Zabuni
    13 zabuni

    I need a fully explorable 3-dimensional map of Hyderabad’s Hitech City, covering roughly a 5 km stretch of its main streets and recognisable landmarks. The style must stay true to life—textures, lighting, and building proportions should feel as if the player has been dropped right onto the actual road. A single protagonist will spawn on the map in third-person view. Movement and camera control have to run through virtual, on-screen touch controls, much like the layout you find in PUBG Mobile: a left-side joystick for motion, right-side swipe for camera, plus basic run and jump buttons. Smooth 60 fps performance on mid-range Android devices is important. Deliverables • Optimised 3D environment of Hitech City (5 km) with collision, LODs, and baked lighting. • Rigg...

    $148 Average bid
    $148 Wastani wa Zabuni
    7 zabuni

    I need a compact multiplayer combat demo built in Unity that lets two five-player teams face off on a single symmetrical map. Think World of Warcraft’s third-person feel, but stripped down to the essentials—no progression, inventory, or persistent accounts. Core play loop • Players pick one of two visually distinct factions; mechanics stay identical. • Each faction offers a Tank (melee + defensive skill) and a Ranged DPS (projectile attack + burst skill). • Health management, ability cooldowns, and a central capture point with a progress bar decide the winner. A match ends when the timer runs out or a team fully claims the objective. Tech & scope • Pure Unity project—host-client architecture is fine. • Online networking can rely on...

    $2280 Average bid
    $2280 Wastani wa Zabuni
    32 zabuni

    I need our current project, built in Unity 4, migrated cleanly to Unity 6 while keeping the game exactly as players know it. The core work is twofold: first, bring every gameplay mechanic over so it runs flawlessly on the newer engine flow on the latest UI toolkit. No new features are required; this is a straight upgrade focused on compatibility, stability, and a polished feel in the updated environment. I expect you to handle any API changes, package replacements, shader or lighting tweaks, and input-system updates that Unity 6 now enforces. Final delivery is the upgraded Unity 6 project folder ready to open, build, and release version. In this time run in android, need to work with Windows and WebGL too.

    $134 Average bid
    $134 Wastani wa Zabuni
    16 zabuni

    I have a fully working Match-3 core in Unity and now need a seasoned developer who can wrap a persistent meta layer around it. Here is what the first release of that layer must do: • Award experience every time a player finishes a level and grant bonus XP when they post a particularly high score. • Track the running total, handle level-ups, and trigger new abilities or power-ups the moment a threshold is crossed. • Keep all data durable (local save plus cloud ready) so the loop survives reinstalls and is easy to tune through live updates. • Leave the underlying swap-and-match gameplay untouched—your work sits beside it, not inside it. • Use placeholder UI where needed; architecture, logic, and scalability matter more than visuals right now. The cod...

    $495 Average bid
    $495 Wastani wa Zabuni
    41 zabuni

    I want to turn my idea into an Android-based game that genuinely entertains players and, at the same time, brings in consistent income. The goal is a polished, lightweight game that runs smoothly on most devices and is fully set up for revenue through AdMob, rewarded video, or other proven in-app purchase models. You’ll take the lead on coding, design integration, and the entire Play Store release process. I’m open to the engine or framework you’re most comfortable with—Android Studio with Kotlin/Java or a cross-platform tool like Unity, as long as the final build is stable and easy to maintain. Deliverables: • Play-ready APK/AAB and all project source files • Monetization features integrated, tested, and demonstrably working • Brief documentat...

    $551 Average bid
    $551 Wastani wa Zabuni
    29 zabuni

    I'm seeking an experienced game developer to create a PC/Console game similar to Gorilla Tag. The game should feature: - Multiplayer experience - VR compatibility - Movement-based controls Ideal Skills and Experience: - Proficiency in Unity or Unreal Engine - Experience in developing VR games - Strong understanding of multiplayer networking - Creative game design skills Please provide a portfolio showcasing similar projects.

    $132 Average bid
    $132 Wastani wa Zabuni
    31 zabuni
    Schneider PLC Modbus Programming
    3 siku left
    Dhibitishwa

    My heating installation is already wired with motorised valves and PT-100 temperature sensors; what it still needs is a clean, reliable control program running on a Schneider Electric PLC. All field devices will communicate over Modbus TCP/IP, so the job centres on writing and testing the logic that opens or closes each valve, reads every sensor, and enforces the temperature set-points and safety limits I will provide. You’ll work directly in EcoStruxure Control Expert (Unity Pro), mapping the correct holding/input registers, building the sequence logic (ladder or structured text—your choice), and setting up alarms and manual-override modes. Once the code is ready, I’ll load it on site; remote commissioning support through VPN is essential to fine-tune timing and confirm...

    $539 Average bid
    $539 Wastani wa Zabuni
    70 zabuni

    I’m putting together a third-person role-playing game in Unity 3D and need an experienced developer to take it from concept to a solid, playable slice. The end product must run smoothly on both mobile devices (iOS / Android) and WebGL so I can showcase it in browsers without extra plugins. The focus for this first phase is tight, moment-to-moment gameplay: responsive character movement, an intuitive touch + mouse control scheme, light combat and interaction systems, and a small environment that demonstrates quest flow. I already have basic lore, reference art, and design docs; you’ll turn those into working C# scripts, prefabs, and scenes. Deliverables • Unity project folder ready for mobile and WebGL export • Character controller with dodge, jump, basic attack, a...

    $541 Average bid
    $541 Wastani wa Zabuni
    66 zabuni

    I’m building a daily-play casino platform and the first release has to be a full Texas Hold’em experience that runs only on virtual chips (no real-money wagering at this stage). Your main job is to craft the complete game flow—from the lobby through hand resolution—making sure the virtual-currency economy is airtight and easy for me to tune from an admin panel. A provably fair RNG, correct hand-ranking logic, and clear table states are non-negotiable; slick, responsive visuals are strongly preferred but can be templated if your core strength is back-end logic. I’m open on the tech stack as long as it supports real-time play and scales cleanly (Unity/C#, HTML5 with Node.js + , or something comparable). Code must be well-commented and handed over with build/...

    $469 Average bid
    $469 Wastani wa Zabuni
    38 zabuni

    I'm looking for a skilled developer to create a VR Gorilla Tag fan game for the Oculus Quest platform. The game will feature multiplayer modes and a variety of immersive environments, including forests, mountains, shops, and caves for mining. Key Requirements: - Develop for Oculus Quest - Multiplayer game mode - Environments: forests, mountains, shops, caves - Mining mechanics in caves Ideal Skills: - Experience in VR game development, particularly for Oculus Quest - Strong background in multiplayer game mechanics - Proficiency in creating diverse and engaging game environments - Familiarity with mining mechanics and integrating them into gameplay Please provide examples of previous VR projects and your approach to game development. Looking forward to your bids!

    $5 / hr Average bid
    $5 / hr Wastani wa Zabuni
    16 zabuni
    VR Training Module for Installers
    2 siku left
    Dhibitishwa

    I need a VR training module developed for frontline workers, specifically for equipment handling and the installation process. This is intended as a proof of concept. Key Requirements: - Tasks to cover: - Equipment handling - Installation process - Platform: Meta Quest 3 - Interactive elements: Some, but not too many Ideal Skills and Experience: - Proven experience in developing VR training modules - Proficiency with Meta Quest 3 development - Ability to integrate interactive elements into VR environments - Strong understanding of equipment handling and installation processes

    $116 Average bid
    $116 Wastani wa Zabuni
    5 zabuni

    I’m putting together a project for a bespoke drone that streams a smooth first-person view straight to a VR headset. The goal is a reliable 1–5 km flight radius with low-latency video so the headset feels as if I’m in the cockpit. Here’s the full picture. I need a compact airframe, HD camera and transmitter, and a ground station that plugs into (or comes pre-paired with) a common VR headset—preferably something open like an Oculus/Meta or DJI Goggles, but I’m flexible if another model makes integration cleaner. Control will be through a traditional RC transmitter; please size the receiver and firmware accordingly and map failsafes for loss of signal or low battery. Because I’ll be flying beyond line-of-sight at times, rock-solid telemetry matters...

    $79 Average bid
    $79 Wastani wa Zabuni
    4 zabuni
    Fix FBX Bone Deformation Bug
    1 siku left
    Dhibitishwa

    My character FBX plays perfectly in DCC tools, yet inside my C-based custom engine every animation explodes—bones shoot off, limbs scale unpredictably and the mesh tears apart. The issue is clearly in the way my engine parses or applies the skeleton data, not in the source file itself. Here’s what you’ll walk into • A lean, self-written renderer and animation module (C, OpenGL, Assimp + limited FBX-SDK calls). • One rigged character with walk, run and idle clips that demonstrate the incorrect bone transformations as soon as they are loaded. • A reproducible test scene and a build pipeline that compiles in seconds on Windows. What I need from you 1. Pinpoint why the bone matrices are wrong—be it incorrect bind-pose extraction, wrong matrix or...

    $30 Average bid
    $30 Wastani wa Zabuni
    25 zabuni

    I’m ready to create a standout digital experience designed specifically for professionals and I need a specialist who can take it from concept to launch. I’m open to the medium—whether that turns out to be Virtual Reality, Augmented Reality, or a highly Interactive Website—as long as it serves the project goals effectively. Your first task will be to help refine the core objective (training, education, engagement, or a blend) and recommend the most suitable technology stack. From there, I’ll look for: • A clear concept document and storyboard that map out user flow and key interactions • A working prototype or MVP I can review with stakeholders • The fully developed experience, polished for usability and performance, with all source fi...

    $22 / hr Average bid
    $22 / hr Wastani wa Zabuni
    77 zabuni

    Games with minimum 20 levels. Engine preference - Unity3D If you’ve published a game on the Play Store or App Store and the sales haven’t met your expectations, we’re open to an outright purchase. The game and all associated rights will need to be fully transferred to us.

    $183 Average bid
    $183 Wastani wa Zabuni
    12 zabuni

    I'm looking for an experienced game developer to create a realistic PC climbing game, similar to "Only Up" or "Climb Better Together". Key Requirements: - Development of a challenging and immersive climbing gameplay mechanic. - Creation of diverse, realistic environments for players to explore. - Implementation of multiplayer features for cooperative or competitive play. - High-quality, realistic graphics and animations. Ideal Skills & Experience: - Proficiency in game development engines (e.g., Unreal Engine, Unity). - Strong background in 3D modeling and realistic texture creation. - Experience in multiplayer game design. - A portfolio showcasing similar genre and style games. - needs to have keybinds to be able to thow things at my character, knock him d...

    $136 Average bid
    $136 Wastani wa Zabuni
    23 zabuni

    I'm seeking an experienced C++ developer to write a patch for an old Windows 98/XP game to make it stable on Windows 10. The game currently crashes or freezes during gameplay, seemingly at random after playing for a while. The game is designed for 32bit, not 16, so it should probably be a bit easier. But I have very little knowledge of coding Requirements: - Expertise in C++ - Experience with legacy software and Windows compatibility issues - Ability to diagnose and fix crashes in games Ideal Skills: - Game development background - Familiarity with Windows 10 internals - Strong debugging skills

    $514 Average bid
    $514 Wastani wa Zabuni
    54 zabuni

    I will hand you the current Worldbox assemblies (, , ) together with either or NeoModLoader.dll. Using those files as a base, I need a self-contained fantasy-themed mod that drops straight into the mod-loader folder and runs without errors. Scope of the build • New game mechanics: a deeper combat system, a working resource-gathering loop, and periodic world events that can reshape kingdoms. • Additional fantasy characters and items that integrate with the above mechanics and respect Worldbox’s art style and balance. Once I give you the source pack you’ll have seven calendar days to deliver. After we talk through final details I expect a single fixed price for this sprint; no hourly or “starting from” figures. Deliverables (all required for project ...

    $21 Average bid
    $21 Wastani wa Zabuni
    9 zabuni

    I want to launch a cohesive suite of AI-powered creation tools that runs smoothly in any modern browser and ships as a companion iOS/Android app. The platform will revolve around four core experiences: • Chatbot: A conversational assistant driven by a large language model (OpenAI GPT-4, Claude, or a comparable open-source model) with memory, retrieval-augmented generation, and an admin panel so I can refine prompts and monitor usage. • Image & Video Generator: Text-to-image and text-to-video pipelines using Stable Diffusion / Stable Video Diffusion (or a stronger alternative) with prompt weighting, negative prompts, and upscaling. • 3D Image Generator: Generation of glTF/OBJ assets ready for WebGL display, including basic texture baking. • AI-Assisted Video E...

    $13887 Average bid
    $13887 Wastani wa Zabuni
    185 zabuni
    Unity Match-3 Meta Progression
    5 masaa left
    Dhibitishwa

    I have a fully working Match-3 core in Unity and now need a seasoned developer who can wrap a persistent meta layer around it. Here is what the first release of that layer must do: • Award experience every time a player finishes a level and grant bonus XP when they post a particularly high score. • Track the running total, handle level-ups, and trigger new abilities or power-ups the moment a threshold is crossed. • Keep all data durable (local save plus cloud ready) so the loop survives reinstalls and is easy to tune through live updates. • Leave the underlying swap-and-match gameplay untouched—your work sits beside it, not inside it. • Use placeholder UI where needed; architecture, logic, and scalability matter more than visuals right now. The co...

    $496 Average bid
    $496 Wastani wa Zabuni
    101 zabuni

    Hello, We are looking for a expert who can help us build a Room Planner (room configurator) app with cloud rendering feature. Please check the following videos Please only submit a proposal if you can help us with the cloud rendering feature. This is going to be the first milestone. Thanks

    $18 / hr Average bid
    $18 / hr Wastani wa Zabuni
    50 zabuni

    Nakala zilizopendekezwa kwa ajili yako tu