Construct or modify at least TWO 3D object of your interest
e.g., game, art, or industrial design (e.g, car, robots, architecture), and pick an object.
2) Modified Phong model:
Diffuse, specular and ambient:
using comment symbol in your code “//”) to denote how you implement this component.
3)camera tracking/orbiting and perspective projection
using comment symbol in your code “//”) to denote how you implement this component.
4) Color, depth testing/z-buffer
Hi there, I've a couple of questions:
1- The project has to be made on pure WebGl? or a Framework can be used?
2- The 3D models on the scene has to be coded into the app? or they can be loaded from a 3D format file as an Obj for example?