I am experienced in the gaming industry as a 2D artist, Art Director, and Chief Operating Officer. Proficient in 2D and 3D Software, paired with expertise in Unity 3D.
I am capable of working in a team and leading them. Even in my position as COO, I still lead the art team to research and develop further the graphic technology in game design, especially in Unity3D, to catch up with AAA studios.
As an art lead, understanding 3D, shader, material, lighting, optimization, game integration, and render pipelines is mandatory. I use substance suite for surface and materials, Maya and Zbrush for 3D, and Adobe suite for 2D.
As a game designer, I have 1 game under my belt published into PS4, Nintendo Switch, and PC. The rest is a mobile game and web games.