Unity3D example network-based x y z position and movement over net client -> server <- client saving infos item on mysql

Imefungwa Ilichapishwa May 20, 2014 Kulipwa wakati wa kujifungua
Imefungwa Kulipwa wakati wa kujifungua

IT:

Salve,

mi piacerebbe studiare/visionare un esempio (completo e strutturato) di un "Network Engine" multiplayer per un gioco fatto con Unity3D/Mono framework C# con eventuali salvataggi su un DBMS

tra le principali che mi interessano:

- coordinate sulla rete di un oggetto 3D player

- movimento sulla rete dell' oggetto 3D

- azioni sulla rete dell' oggetto 3D

- salvataggio informazioni player su DBMS (Esempio Mysql)

client -> server engine <- client

--------------------------------------------------------------------------------

EN:

Hi,

I would like to study / view an example (complete and structured) of a "Network Engine" for a multiplayer game made with Unity3D/Mono framework C #, with possible saving infos in a DBMS

among the principal that interest me:

- Coordinates the network of a 3D object player

- Movement on the network of '3D object

- Actions on the network of '3D object

- Saving information player on DBMS (Such as Mysql)

client -> server engine<- client

Sinceramente,

sincerely,

Marco

Kuprogramu ukitumia C# Kutengeneza Michezo ya Kielektroniki MMORPG MySQL Unity 3D

Kitambulisho cha Mradi: #5933496

Kuhusu mradi

5 mapendekezo Mradi wa mbali Ipo mtandaoni %project.latestActivity_relativeTime|badilisha%

5 wafanyakazi huru wanazabuni wastani wa €309 kwa kazi hii

ProfessionalBoss

details please . . .

€248 EUR kwa siku 9
(Maoni 64)
6.8
shineiron0708

Dear Manager, Thank you for your project posting. I am very interested in your project posting, very confident to finish your project perfectly. I would like to discuss further details via Skype call or chat. I a Zaidi

€515 EUR kwa siku 5
(Maoni 2)
3.8
satimassimo

Non hai ancora fornito una proposta

€333 EUR kwa siku 3
(Maoni 0)
0.0