Computer vision expert / Unity developer for facial animation project

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==Output==

Web-based communication app that uses avatars as visual representations and camera to record facial movements, which are mapped to the avatars in real-time

Components:

• Facial detection library, which detects facial points

• Facial expressions logic, which maps facial points to blendshapes to imitate mimic and head movements of user

• Implemented frontend (UI/UX)

• Avatar library, where avatars are stored with all necessary information (mesh, texture, blendshapes, etc.)

Files:

• Unity project with all associated files

• Deployed WebGL version of the project

==Input==

• Current Unity animation project (contains basic facial detection and blendshape mapping logic)

• UI/UX design

• Avatars (mesh, texture, blendshapes)

==Required skills==

• Experience in game and app development (Unity, Blender, etc.) with a sense for design and UI/UX

• Excellent 3D modelling skills and experience in computer vision / facial recognition

• Excellent coding skills and good understanding of versioning tools

==Mode==

• This will probably be a 2-3 months period project (Jan-Mar 2019) and requires some time flexibility

• Detailed project plan will be discussed during kick-off

• Temporary on-site presence possible and preferred (Berlin)

Please answer the following questions to your best knowledge and depth

• Have you worked in facial animation before? If yes, what environments did you use? Which animation techniques did you use?

• Have you worked in facial recognition before? If yes, which environments did you use? Which recognition techniques did you use

• Apart from you previous experience, what other techniques / libraries do you know that would enhance the animation quality substantially (recognition stability and latency, realism of facial animation, etc.)

• For which platforms/OS did you develop before?

• Do you have special knowledge of web-based deployments (e.g. WebGL)? What are the challenges here and how can they be resolved?

• What is your preferred working mode in remote projects (daily communication and lots of input or rather less communication and getting stuff done mentality). Please elaborate.

• Is it possible for you to relocate to Berlin (optional, time not set yet)

• What is your general availability in the first half of 2019? Will you be available full time?

Sanaa ya vibonzo Ujenzi wa Mchezo Image Processing OpenCV Unity 3D

Kitambulisho cha Mradi: #18457001

Kuhusu mradi

6 mapendekezo Mradi wa mbali Ipo mtandaoni %project.latestActivity_relativeTime|badilisha%

6 wafanyakazi huru wanazabuni wastani wa $2630 kwa kazi hii

Yknox

Dear, I'm interesting your project very well. [skill] unity - games and apps - online casino ,action, puzzle games...with backend, AR, VR games and apps design - 2d, 3d Photoshop, Maya, 3DMax, AutoCAD, Blender.. Zaidi

$2500 USD kwa siku 30
(Maoni 57)
6.9
regentropfen

Hi, I'm a Unity developer from Leipzig/Germany. I mainly develop for Android and iOS and I work with Mac OS. for Versioning I use Git. For the record: I have no experience with facial recognition, but I was alw Zaidi

$3000 USD kwa siku 30
(Maoni 1)
2.6