This character was a great study of anatomy, silhouette, polypaint and phtoshop paint,lowpoly reconstruction and a lot of other stuffs. It has 11292 triangles and uses maps of 1024 and 2048. I used 3d max for modeling and rendering, ZBrush for details, Photoshop for texture
guilliaugusto Guarulhos, Brazil
MFANYAKAZI HURU MGENI!