hi, I have been working for quite some time on a scene that represents a house and a terrain. The whole thing is supposed to run finally on an Android VR device. The first tests are also satisfying but after baking the light there are always black stripes in some meshes which I just can't get rid of. I'm a Unity beginner myself, so I'm looking for someone with experience who can help me and maybe improve the whole scene a bit. Please excuse my bad English.