We require an experienced video games 3D artist for props and environments.
We require high quality and expertly crafted, low poly assets for our 3D mobile game.
You will not only know how to build low weight assets with tiny textures, but also understand the intricacy of the “low poly” style. Think similar to the style of “The Witness” or “Tomb Raider GO”.
You will be:
Well experienced at working at a professional level within the games industry
Have a good portfolio of low poly and mobile ready assets
Be available to work remotely during UK working hours
You will also need to be:
Able to work to strict art direction and understand how to replicate cartoony 3D styles
Able to work to a loose brief and successfully deliver within the art style of the overall game
Be knowledgeable in video games and mobile art production pipelines
Mature and articulate, able to communicate effectively to non-3D artists and be self-led
The game we’re making is a colourful, kids game with a specific art style. We’re looking for a professional individual, no agencies or teams. No hobbyists or juniors.
A successful applicant could expect us to be a regular client as we frequently have projects like this.