I have read the documentation ;)
Additionally to my 16 year modeling experience.
I have an in-depth experience with Rigging and Animations
I have worked on and supervised countless characters and creatures for different game projects in my previous Outsource company, both graphically and technically.
I have experience in making Excellent outcome even below maximum poly count which will help your game performance.
I have worked on both Mobile, Console and PC titles from budget to AAA quality.
Other than Unity I have experience in a handful of other engines and methods too.
This ensures the models have the right details to be used in your game, and I can help you with finding the right solutions for your re-usability and performance needs.
For more details and my demo reel please check my profile.
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The animation Pricing is just an example, once the requirements are finalized we can discuss final cost and timing, please see details in milestones.
The completion time of the project includes additional time for communication purposes, if you need it more urgently, delivery can be made in a shorter time.. But I prefer proper over rushed ;)
Ps.: I really like your ideas and concepts, would be really fun to create such creatures :)